Fantasy
An exploration-driven fantasy game and worldbuilding toolkit with classless characters, slot-based inventory, and procedures for wilderness journeys, dungeon expeditions and activities between adventures.
Directory entry · Questing Beast / Ben Milton
Third-party modules welcome- Entry type
- Roleplaying game
- Rules family
- Knave
- Edition
- Knave 2e
- Rules licence
- Not verified
01
What is it about?
Knave 2e expands its predecessor with exploration procedures, alchemy, magic and downtime activities. Numerous tables generate locations, characters and factions. Inventory remains central to an adventurer’s capabilities, while wounds can occupy slots previously used for equipment or treasure, tying survival to decisions about what to carry.
02
At the table
Tests use a unified d20 framework. Exploration consumes resources, and each inventory slot creates decisions between tools, protection, magical capabilities and the treasure brought home.
For module creators
Publishing modules
Independent sales
The Creator Kit's Third-Party License v1.0 permits anyone to publish free or commercial modules declaring compatibility with Knave 2e without individual written permission. Adventure permission exists even though the complete rulebook text is not open.
Conditions
You may reference concepts, rules and mechanics, but not copy verbatim passages or artwork. An independence notice is required in the product and sales shops; Made for Knave logos are optional and official Questing Beast/Knave logos are prohibited. The licence reviewed has no specific AI clause.
Permission and sources
03
Read the rules
Read the rulesLogos and credits
Logos identify the games listed and belong to their respective owners. Inclusion in this directory does not imply affiliation or endorsement.
Knave 2e
Knave 2e — Ben Milton / Questing Beast.
Original logo design, resized for the web.