An illustrated roleplaying book open on a dark wooden table

YOUR ONLINE STUDIO FOR RPG MODULES

Adventure
Recast.

Create, edit and lay out
your RPG adventures.

An online studio for game masters and RPG creators. Turn notes, stories or existing adventures into illustrated modules—with game rules, characters and layout in one place. Create by hand, with AI, or both.

How it works

How it works

A story is only
the beginning.

Turning it into a game means organising scenes, preparing characters, finding illustrations and laying out readable pages. Recast brings those jobs into one project, so you can focus on the adventure.

  1. Bring your story.

    Start with a blank page, paste an idea or story, or upload an adventure to re-edit or translate. Bring a PDF, text or Markdown file.

  2. Define your edition.

    Choose a supported game system, language and how much you want to change. AI can develop, adapt or translate your material.

  3. Prepare your book.

    Review and edit the text, characters, artwork and page design. Download your PDF, or take the module into Owlbear Rodeo for your game.

Examples

Stories you can
take to the table.

An older adventure, a short story and an original idea. Explore three complete books made with Recast.

Complete PDF. No sign-up.

The original

No sin mi tráiler

Ángel Contreras

Spanish · 13 pages

Download the original

The new edition

Not Without My Rig

BRP

Not Without My Rig

Re-edited at the medium level, translated into English and illustrated as a new BRP edition.

English · 64 pages · PDF · 81.1 MB

Download the new edition

The original story

The Tower of the Elephant

Robert E. Howard · 1933

“Torches flared murkily on the revels in the Maul, where the thieves of the east held carnival by night.”
Read the original story (English)

The playable module

The Tower of the Elephant

D&D SRD 5.2.1

The Tower of the Elephant

The short story becomes a D&D SRD adventure, with scenes, encounters and choices for your table.

English · 45 pages · PDF · 31.5 MB

Download the module

The premise

An original adventure idea

Ars Magica · Definitive Edition · Iberia, c. 1220

A disputed vis source, a river faerie and choices that carry a price.

The playable module

The Midsummer Harvest

Ars Magica

The Midsummer Harvest

An illustrated Ars Magica adventure, with three pregenerated characters.

English · 42 pages · PDF · 19.9 MB

Download the module
More ways to use Recast
  • 100% by hand

    Write scenes, add your own illustrations, and edit characters, stat blocks and rules in the same online editor. Shape every detail of your RPG module, 100% by hand, without generative AI.

  • Writing is your thing. Layout isn’t.

    Characters, scenes, rules—you have those covered. Placing images, arranging stat blocks and making each page work takes hours. Bring your manuscript, organize it in the editor and prepare a book you want to read and bring to the table.

  • From your book to the table.

    Download a PDF to read or print. You can also bring the module into Owlbear Rodeo, with maps, sheets and sound for your game.

  • An old-school adventure

    Revisit an old module with clearer organisation, contemporary presentation and adaptation to your chosen game system.

  • A novel, made playable

    Turn the world and conflicts of a novel into material a game master can run. Give its characters a place at the table.

  • An entire world

    Shape your setting notes, creatures or rules into a supplement with a clear editorial structure and illustrations that hold it together.

  • A different language

    Create an edition in your chosen language, adapting prose, game terminology, character sheets and supporting material together.

  • A different game system

    Adapt an adventure to one of the available game systems, then review its characters and encounters in the editor.

  • An AI-born story

    Start with a story you created with ChatGPT, Gemini or Claude. Give it playable structure, a game system and a visual identity of its own.

01 / The editor

Your whole adventure.
One workspace.

Write and organise scenes, characters and maps. Work directly in the manuscript and review the pages as you shape your edition.

Manual

02 / Editable layout

Give every page
your own style.

Start with a game system’s design and customise sheets, chapters and pages. Save your version to use in new adventures.

Customise a design
Original design · BRP
Custom design

The same excerpt, with a different page design. Shape the layout, typography and colours to suit your book.

The God Beneath the Waters
Real excerpt · Two designs made with Recast

AVAILABLE IN THE BETA

Your game.
Your rules.

Choose the rules for your adventure. Customise the presentation and setting while keeping the base system’s mechanics.

Explore all systems ↗
The God Beneath the Waters

03 / PDF · MARKDOWN

Your book.
Ready to share.

Download your current PDF to read or print, or prepare the final version. You can also export the manuscript as Markdown with its images.

PDF · Markdown

04 / VTTs

Your adventure.
At your virtual table.

Bring your finished adventure to a virtual tabletop. Choose your platform and keep maps, characters and handouts close at hand.

Owlbear Rodeo

Available in beta

The God Beneath the WatersReal screenshot · English interface

Read the adventure, create scenes, share images and play with character sheets, tokens and sound in your Owlbear room.

Read the guide

Roll20

Experimental

The God Beneath the WatersReal screenshot · English interface

Import maps, characters, handouts and tables through the Recast browser extension.

Read the guide

A FEW THINGS TO KNOW

Before the
first roll.

Do I have to use AI?

No. You decide whether to use AI. Love getting every detail just right? We have you covered. Write your text, build your characters and bring your own artwork. Shape your module by hand, without generative AI. Prefer AI assistance from start to finish? You can do that too. Create, adapt, translate and illustrate your adventure with AI throughout the process. The editor is always there whenever you want to step in. Or combine both. You decide how to work, page by page.

Can I sell the material I create?

Material created with AI through Adventure Recast may not be commercialized. It is intended for the personal use and enjoyment of its creator and their friends or gaming group.

For material created 100% by humans, any commercial use must comply with the licence of the game system used (BRP, D&D SRD, etc.) and with the licences of any text, illustrations or other resources included.

What source material can I use?

Your own work, public-domain material, openly licensed content or material you have permission to adapt. Publishing an edition still depends on the source and game licences that apply to it.

THE NEXT CHAPTER IS COMING

Great stories
deserve great books.

Recast is in private beta. Members can sign in to the editor. Join the waitlist for an email when the Kickstarter campaign launches.

Beta login

Licences and commercial use

Material created with AI through Adventure Recast may not be commercialized. It is intended for the personal use and enjoyment of its creator and their friends or gaming group.

For material created 100% by humans, any commercial use must comply with the licence of the game system used (BRP, D&D SRD, etc.) and with the licences of any text, illustrations or other resources included.

THE NEXT CHAPTER, TOGETHER

Be there
from page one.

Join the waitlist. We’ll email you when Adventure Recast launches on Kickstarter.

Your data & privacy

Privacy

Just the launch notification. You can withdraw at any time.