All systems

Horror

Minimalist Lovecraftian horror focusing play on investigation and encounters with the incomprehensible, using a rules-light approach designed to be explained and started very quickly.

Directory entry · Graham Walmsley / Thieves of Time

Entry type
Roleplaying game
Rules family
Other
Edition
Cthulhu Dark
Rules licence
Not verified

01

What is it about?

Graham Walmsley designed Cthulhu Dark to deliver horror with very few rules and without procedures that do not change the experience. The initial version fitted on one sheet, while later publications expand the approach. The author’s invitation to experiment with hacks does not itself supply a complete text-reuse licence.

02

At the table

Play investigators, follow clues, and let discoveries drive the horror. Try the rules as written before adding new subsystems or importing conventional combat procedures.

For module creators

Publishing modules

Individual permission required

Source checked ·

Graham Walmsley expressly invites creators to contact him to publish commercial Cthulhu Dark scenarios and says he usually approves them. This is a genuine route to individual authorisation; no automatic public licence has been located.

Conditions

Obtain express permission before presenting an adventure as authorised. Confirm pricing, distribution, text reuse, logo and illustration conditions with the rights holder; no standard public module terms are confirmed.

Permission and sources

03

Read the rules

Read the rules Source 1
Logos and credits

Logos identify the games listed and belong to their respective owners. Inclusion in this directory does not imply affiliation or endorsement.

Cthulhu Dark

Cthulhu Dark — Graham Walmsley / Thieves of Time.

Original logo design, resized for the web.

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