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Forge Engine Universal Roleplaying System

A universal tactical system using opposed d10 pools and energy spent on actions.

Directory entry · Justin Halliday

Third-party modules welcome
Entry type
Rules engine
Rules family
Generic
Edition
1.0 · #483 · 2018
Rules licence
CC BY 4.0

01

What is it about?

Justin Halliday’s Forge Engine supports historical, fantasy, modern and science-fiction games. The inspected official eleven-page sample identifies version 1.0, build 483, copyright 2018; it is distinct from the later 1.1 SRD transcription.

02

At the table

Buy attributes, traits and skills with character points. Spend energy to build action or defence pools. Each attacking d10 meeting or beating the defender’s highest die is a success; against fixed challenges compare every die to the target.

For module creators

Publishing modules

Independent sales

Source checked ·

The publisher’s original notice licenses the game text under CC BY 4.0, including commercial adaptation.

Conditions

Credit Justin Halliday, link CC BY 4.0 and indicate changes. The grant expressly covers text; it does not provide blanket rights to the credited cover, interior art, logo or fonts. Forge Engine and Hero Forge Games remain trademarks. The PDF’s personal-print authorization is not a licence over all its visual assets, and the text licence does not grant endorsement or unrestricted brand use.

Permission and sources

03

Read the rules

Read the rules Licence source Source 1

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