All systems

Generic

A multi-genre toolkit combining descriptive traits, different-sized dice, and rules modules to build the play experience a group wants.

Directory entry · Rusty Sellsword Design

Third-party modules welcome
Entry type
Rules engine
Rules family
Cortex
Edition
Cortex Prime
Rules licence
Community programme

01

What is it about?

Cortex Prime lets groups choose traits, conflicts, and procedures suited to their campaign. Tales of Xadia adapts it to The Dragon Prince fantasy, while handbook settings such as Hammerheads and Eidolon Alpha demonstrate other possibilities. Sharing the engine does not require identical modules or make their worlds equivalent.

02

At the table

Assemble dice from relevant traits and resolve tests or conflicts using the selected modules. Plot points and consequences are tailored to the kind of story the group agreed to play.

For module creators

Publishing modules

Programme or platform

Partially checked ·

The public 2026 announcement opens a community and commercial route to create and sell games and material based on Cortex Prime through digital distribution on DriveThruRPG.

Conditions

Enter into the agreement administered by Rusty Sellsword/Cam Banks. The announcement specifies royalties for more successful commercial projects but does not disclose thresholds or full terms; do not extend it to Cortex Classic or older IP.

Permission and sources

03

Read the rules

Read the rules Licence source Source 1
Logos and credits

Logos identify the games listed and belong to their respective owners. Inclusion in this directory does not imply affiliation or endorsement.

Cortex Prime

Cortex Prime — Dire Wolf Digital.

Original logo design, resized for the web.

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