All systems

Generic

Aurora Engine

A reusable d6 resolution engine with half-dice increments and a fixed target of 15.

Directory entry · Oliver “Kannik” Bollmann

Third-party modules welcome
Entry type
Rules engine
Rules family
Generic
Edition
v1.4
Rules licence
CC0 1.0

01

What is it about?

Oliver “Kannik” Bollmann’s Aurora is a core engine for building games, not a complete universal rules set. The linked author page and v1.4 PDF explain its design and optional subsystems.

02

At the table

Adjust a d6 pool for difficulty and circumstances; half a die is a d3. Total enough dice to reach 15, then use remaining dice as the success margin. After failure, buying extra dice brings complications.

For module creators

Publishing modules

Independent sales

Source checked ·

The author releases Aurora’s core engine under CC0, including commercial reuse.

Conditions

The author’s core-engine page explicitly states CC0; the v1.4 PDF also carries a public-domain notice. The core may be copied, adapted and used commercially without mandatory attribution. Crediting or contacting Oliver “Kannik” Bollmann is requested voluntarily. This does not release unrelated artwork, trademarks or third-party settings such as The Troubleshooters used in a separate conversion.

Permission and sources

03

Read the rules

Read the rules Licence source Source 1 Source 2 Source 3

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